Sims 4 Stories: Carla's Story, Post #4
/The fourth installment in the Sims 4 Stories series about Carla. Finally, a wee bit of drama.
Read MoreThe fourth installment in the Sims 4 Stories series about Carla. Finally, a wee bit of drama.
Read MorePost #3 of Carla’s Story. Harvestfest arrives.
Read MoreThe second post of my Sims 4 Story about Grayson Reach.
Read MorePost 1 of a Sims 4 Story about a Sim named Carla.
Read MoreThe first post of a new Sims 4 story about a Sim named Grayson.
Read MoreThe start of my Sims Self Care challenge. Come be the life coach for our Sim Claudia!
Read MoreIntroducing my new Sims 4 challenge: Self-care Challenge 2.0. We improve a Sims life using actual self-care practices.
Read MoreI’ve reached 700 followers on Twitter, and to celebrate I’m doing a small giveaway. Two of the most popular topics of my posts are my Sims 4 stories, and my Bullet Journal or planning posts. To honor that, and the variety of my readers, I’m allowing the winner to choose between two prizes!
You can win either:
A Sims 4 DLC pack of your choice purchased through Origin
or
A copy of “The Bullet Journal Method” by Ryder Carroll. Ryder designed the time management system. It is an excellent read for anyone who values time and is trying to live more intentionally.
Thank you for reading & following!
Connections is a Sims 4 challenge that I’m developing. Right now, it is more of a play style than a true challenge, but we’ll see where it goes.
It is a multiple household challenge that spans all the households in a save. Every round, you select a number of households based on the relationships of the previous round of households. The intended result is that you have a very interconnected set of households that have relationships with each other, but you are also not playing the same households over and over again. Your set of households shifts and changes as your story develops.
When I play a Legacy or another challenge that involves a single family for several generations, I get bored. However, I don’t have the time and patience to play challenges that involve rotating between all the households in a neighborhood. I get attached to individual Sims story lines and want to see them play out, so whole neighborhoods take too long. I also enjoy a bit of randomness in my game and I love playing households that I normally wouldn’t play or create.
This is the first rules post, but I anticipate there might be more in the future as a refine the challenge.
Connections Rules (as of 3/5/19)L
Decide if you are going to play with Premade Sims or Sims of your own creation. I like using the premade Sims that come with the game. For my starter household, I download a household off the gallery (such as a household made for a game trailer).
Setup your neighborhood. Choose your starting family. Move any other Sims you want to be involved in the challenge into that save. Personally, I don’t add anyone except my starter family. However, there is no reason why you couldn’t.
Establish the number of houses you wish to play each round, and how long you want to play each house. I suggest playing each house for an in-game week and using 3 to 5 households per round. You could easily change those numbers, though.
Round One (1 household)
Play your starter household for your chosen time.
At the end of the time (such as a week), pause the game.
Score the relationships (see below).
Round Two (2 households)
The first household of Round Two will be your starter household
The second household will be the household of the individual Sim that scored the highest at the end of Round One
Play each household for the chosen time frame.
Pause at the end of each household’s play through and score the relationships.
Combine the scores as described below.
Round Three (3 households)
The first household is your starter again.
The second is the highest total score from Round Two.
The third is the second highest score from Round Two.
Repeat with future rounds, except the Starter household is no longer automatic. So, if you are playing 3 households/round, Round Four would look like:
Highest score from Round Three.
Second highest score.
Third highest score.
Relationship Scoring
Technically, you are scoring every Sim that your Sims know. However, you can quickly ignore anyone that is merely an acquaintance, as their total is 0. Further, we are not paying attention to relationship numbers/bars, just the labels the game generates (or if they are in a club with one of your Sims). So scoring goes pretty quick.
Here’s the scoring chart:
Ignore Sims who are living in the household that you are presently scoring. For example, if Edith and Jake are roommates, and we are scoring their relationships because we just finished playing with them, Jake doesn’t get any points for being friends with Edith.
Chose the first Sim who is not a member of the household, and more than just an acquaintance. Record their name.
Add the appropriate score next to their name. Scores stack. For example, if Edith works with (coworker +1) her best friend (+4) Samantha. Then Samantha’s score would be a 5. We are effectively summing the impact a Sim has on another Sims life.
Score each Sim for each person in a household. Scores accumulate. If Edith has a roommate, Jake, who is “Love Birds” with Samantha. Samantha’s new score is 9 (+5 from Edith, +4 from Jake).
Score all the Sims for all the households played in that Round. Scores continue to accumulate. For example, if our second household for this round consisted of Beth and Roger, and Samantha was good friends with Roger, Samantha’s new score would be 12 (+5 from Edith, +4 from Jake, +3 from Roger).
Scores from different households played in the same round count. For example, if Beth is good friends with Edith, Edith will have a score of 3 this round, even though Edith couldn’t win any points from being friends with Jake since they share a household.
Compare all the scores. Play the household with the Sim that earned the highest score.
Okay, so I know that probably sounded SUPER confusing. However, it is actually pretty simple and quick to do. After I finish a round in my game, I will post my score breakdown as an additional example.
I’m currently doing a play through of this challenge which you can follow along here: The Keye Family.
A list of things I anticipate seeing in the Sims 4 Journey to Batuu DLC, when I finally get to play it, based on my experiences in Galaxy’s Edge in Walt Disney World.
“Honestly, this post is for me not you, lovely reader. I’m deeply grateful for you being here, and I want you to continue reading. However, I need to warn you that I’m not really trying to convey anything helpful or beneficial for you in this post. This post is to get me writing in an attempt to gain some momentum. I haven’t written in awhile so I challenged myself to write a post today.”
“Last week, I wrote a blog post called The Simmer’s Guide to Batuu to give Simmers who haven’t been to Galaxy’s Edge some context for the pack. The post was well-received, and I’m continuing the idea today with a post dedicated to the food and beverages of Batuu. Many of which seem to be making an appearance in this DLC!”
“If you are someone who is interested in the pack but is unfamiliar with Galaxy’s Edge, or even Star Wars, I am here to help! I’m not trying to convince those who are uninterested in the pack or change anyone’s mind. I just noticed a lot of people had questions about Batuu and how to learn more, and I feel like I could be useful here. A Sims/Disney crossover seemed to fit very well on this blog.”
“The following morning, David headed for the trailhead. He was equipped with a bit of food, a machete, spider repellent, and the flower that was supposed to ward off bees. He didn’t plan on staying long on his first day. He was confident about his abilities, but he also understood his inexperience would leave him naturally unprepared.”
“On a rainy spring day, David arrived in Selvadorada for the first of his expeditions. He rented the cheapest place he could find for three days. He was excited for his new adventure and he knew that with enough effort, he could make a career out of his explorations.”
A personal update and introduction of a new Sims 4 story.
Hi!!! Thank you for reading. I really appreciate it. I also really appreciate comments, so please feel free to leave one below.
This is the first post of my new Sims series and challenge- Connections. Connections is a rotational style of gameplay with a twist. With the exception of the first house, each household that you play is determined by the relationships with the preexisting households. I will get into the details of that when we switch families.
This challenge is mostly about premade Sims that come with the game. I wanted to keep with that theme when I chose my first family. I decided on the Keye family from the Parenthood DLC trailer. I downloaded both this Maxis made family, and the Maxis made house from the trailer from the Gallery.
A few notes about how I play before I begin. First, I don’t use any custom content or mods. Second, I typically don’t use cheats. I used the money cheat with this family so I could set them up with their new home, but I do not anticipate using cheats in the future unless I need to recover from a glitch. Lastly, I typically let my Sims control the story, doing what they wish to do, fulfilling their aspirations, and responding to their actions and decisions. For some added drama, I may choose to add a randomly generated table of life events to subsequent rounds. It was not, however, used in this round.
The Keye family has just moved into the region. They are the first house in a new area being developed known as Newcrest. There isn’t much in the way of places to visit or neighbors to get to know, but they did get a lovely new home. They are keeping their fingers crossed that more people start to move to the area soon.
Their home is a very spacious two floor with four bedrooms, three bathrooms and plenty of living space. Plenty of space is important for this growing family! A large inheritance allowed them to make this move and they are so grateful for their new life.
Karlie is a dedicated mother and home provider. She loves cooking, food, parenting, her husband, her kids, being involved and television shows. She has a reputation for being kind and loving. She does have a bit of a perfectionist streak, however.
Jaylen, Karlie’s husband, is a bit of a couch potato, honestly. He’s not the tidiest person either. He’s also quite clumsy. Fortunately for him, Karlie finds all of it quite lovable. Jaylen loves collecting things and plants. He’s currently making his way as a gardener.
Lori is their creative and well-mannered daughter. While polite and fairly responsible, Lori struggles with controlling her emotions. She tends to be a rather gloomy individual, and she is known to be the jealous type. She has a natural artistic talent and a wonderful imagination. She’s also very kind and attentive to her younger sisters. She’s currently going through a bit of a loud phase and music can frequently be heard pulsing from her room.
Abbey Keye is innocent, perpetually cheerful and always does her homework. She’s energetic and loves to play outside. She is always trying to help her mother take care of her younger sister.
Lastly, we have Aria Troublemaker Extraordinaire. Aria can be found playing in the toilet, making messes all over the house, or running naked outside. She’s always angry about something and doesn’t like to sleep during the same hours when everyone else is sleeping. She’s strong, fast and always needs to be moving. She prefers running around the house seeing what everyone else is doing and what is going on over actually sitting and playing with her toys.
During the first half of spring, in the Keye household, most of the time was spent taking care of Aria. All of Karlie’s attention was on keeping up with the little bubble of energy. Despite Karlie’s best intentions, she couldn’t find enough time and energy in the day to really help Lori and Abbey adjust to their new school the way she had hoped she would.
Aria was pretty eager to learn to run and climb, and to go potty on her own. Karlie enthusiastically helped her to do those things. Communicating was of less interest to Aria, but Karlie made sure they worked on those a bit here and there.
Some days, Karlie could barely keep up. The family had to fend for themselves with whatever was in the fridge as Karlie had no time to make dinner. Piles of dirty dishes littered the living room coffee table. Aria’s high chair was covered in…Aria mess. And Karlie barely had time to throw together a sandwich to keep herself going. Ahh, the joys of motherhood!
This giant amazing house has given Lori the luxury of her own bathroom, a teenage girl’s dream. Unfortunately, an awesome house does not make up for the struggles and anxieties of moving to a new school. Lori still has no friends at her new school and is struggling to get ahead in her classes. Those stressors plus a predisposition to be gloomy, toss in a general bad day and you have a recipe for crying in the bathtub all evening. So heartbreaking!
Of course, the sisters have been there for each other this whole time. Even little Aria who loves to dance her heart out in Lori’s room to Lori’s favorite bands. Aria, Abbey and Lori have become closer while adjusting to this new place, finding friendship in each other while friendships outside the family are lacking.
Karlie and Jaylen decided to have yet another kiddo,. Sure, their family was a little chaotic, but they loved it that way. Aria was going to be transitioning to a child soon, so Karlie was optimistic she could handle another toddler. While Jaylen and Karlie found keeping up with Aria to be exhausting, they also found it very joyful. They are always happy!
Some days things went well. Some days Aria and Karlie were able to eat breakfast at the same time, at the table and the table was clean! These were good days.
As Aria grows older and is able to communicate, it has become clear that Abbey aspires to be as good of a big sister as Lori is to her.
Finally, the day arrives. Karlie gives birth in the hospital with Jaylen by her side to yet another girl. They name this one Krista. The new parents are ever so excited to have expanded their family yet again.
Jaylen offers to take over all the parenting for a day so that Karlie can get out of the house and make some new friends in the area. She joins the Upper Crusts so she can hang out with fellow foodies (such as Clara and Hugo, pictured above). She also gets invited by a random elderly lady named Antoinette to a lounge for drinks and karaoke. Antoinette invited her to a party after the lounge, but it was already midnight and Karlie was partied out.
Shortly after the birth of Krista, it was Aria’s turn to transition into a child. The birthday festivities were small given the lack of friends the family had made, and because they had a new born.
As it turns out, Aria’s wild antics might not be over yet. As a child, Aria is hot-headed with poor conflict resolution skills. Not entirely unexpected given her personality as a toddler, but will her fiery temper cause some drama in this perfectly peaceful household?
Learning about Tapirs using Planet Zoo!